BENJAMIN DORNBUSCH'S PORTFOLIO WEBSITE
Cycle of Steel
Here is a demo of the pixel art video game "Cycle of Steel" that I was the art director of. All pixel art assets were created in Aseprite.
These are some of the animations I made for "Cycle of Steel."
Hand drawn seamless tiles I made.


Environmental assets and a tile set I made.



My Role
I was the art director on the development team of “Cycle of Steel.” Even though I did not create every art asset of the game, all the art that was added needed my approval. I also edited art assets other developers created.
My notable works on the project:
- Humanoid character designs
- Humanoid character animations
- Many environmental assets
- Created the story and game title
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Credits
Benjamin Dornbusch - Art Director, Animator, and Writer
Christian Garstka - Programmer
Sean McCarthy - Producer and Sound Designer
Kevin Hargraves - Level Designer
Kevin Hernandez - Level Designer